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Hardcore Gamer on MSNBorderlands 4 Interview with Gearbox SoftwareThis is an interview with Creative Director, Graeme Timmins, to discuss Gearbox Software's lofty goals for Borderlands 4.
Gearbox Software is taking Borderlands 4 back to the franchise's roots, grounding its narrative while expanding upon core ...
K and Gearbox Software announced that Borderlands® 4 is now available for pre-order. The next installment in the critically ...
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Hardcore Gamer on MSNPreview: Borderlands 4This is a hands-on preview for Borderlands 4 to see how it's comparing to the other game in the series and what new things it ...
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Screenhub on MSNHow Borderlands 4 wields a timeless formula – InterviewBorderlands 4 spotlights a formula that feels timeless. We sat down with Gearbox Software's Randy Pitchford and Andrew Reiner ...
Borderlands 4 previews are out and are glowing with recommendations for the game. Here's why it's my most anticipated title ...
After two hours with Borderlands 4, it feels like both a fresh start, and an evolution of the one of the original looter ...
After two hours with the game, it looks like it could be an instant classic. The gameplay is incredibly fun and provides a ...
Borderlands 4 is a sequel that focuses on the storyline and minor changes in gameplay. Things such as heavy weapons have been ...
Borderlands 4 is coming out in September, and although Gearbox CEO Randy Pitchford can't seem to keep his foot out of his ...
The team behind Borderlands 4 sheds a little light on their creative process for bringing new characters to life in the game.
With Borderlands 4, not only is developer Gearbox Software revamping the series with a whole new world, it's attempting to balance the old, familiar Borderlands with all the attributes of a sleek ...
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