The exposure of children and young people to the digital environment has long been a subject of debate, particularly when it comes to video games and social networks.
In the last decade and a half, boys and young men have more than doubled their average time per week spent gaming.
Right now that would be Megabonk, which launched a couple of weeks ago and has been bounding up Steam's top-selling games ...
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Roblox Corp. is facing criticism from three advocacy groups who say the parental approval required before children can play ...
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Social platforms Snapchat and Discord were also sued for facilitating abuse. In other lawsuits, parents accuse Minecraft and ...
Defense Secretary Pete Hegseth has announced a shift in military policy, emphasizing a return to traditional standards and a ...