Parental controls were already in place for a young US gamer, who was allegedly coerced into sending explicit images by an adult Roblox user posing as a child. He allegedly groomed the 15-year-old boy ...
Once dismissed as a pastime for teenagers, gaming is now as central to culture as sports, music, or film. Yet most brands still haven’t caught up. Livewire, the global gaming marketing company ...
From AI regulation and digital sovereignty to blockchain and net neutrality, we delve into the big questions shaping Europe's digital future. But we don't stop at talking - we hit the streets. Our ...