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This project was fork from Voronoi Map Generator,and I add some another function just like GPUInstance Grass supported,auto add vetex for bigger map,Porlin Noise Node map. It's just for learning.
Unity-WebGPU-PBR-Maps-Generator Helps generate PBR maps from a base/diffuse map depending on the workflow chosen. This project demonstrates the power of WebGPU by implementing a Physically Based ...
Learn what normal maps are, how to create and import them, how to set up the material and lighting, and how to troubleshoot common issues. Plus, tips to optimize normal maps in Unity.