This repository offers two implementation of our procedural stochastic texturing prototype for Unity. For a certain class of textures called stochastic textures, it solves the issue of tiling ...
This implementation adds the "Sample Procedural Texture 2D" input node to Shader Graph, and a new ProceduralTexture2D asset type taking care of the required precomputations. This is the easiest and ...
Unity Technologies has announced new 2D tools and workflow for the Unity engine and editor for those who create 2D games. Now in beta, the first iteration of the 2D tools will be released with the ...