2D Rotation is a fundamental transformation technique in computer graphics used to rotate an object around the origin in the 2D plane. This transformation is achieved by applying a rotation matrix to ...
int animationFlag = 1; // 1: animation; 0: non-animation. Toggled by key 'a' or 'A' int cubeFlag = 1; // 1: solid cube; 0: wireframe cube. Toggled by key 'c' or 'C' int floorFlag = 1; // 1: solid ...
Combining art, science, engineering, and the psychology of human perception and interaction, computer graphics involves the creation and manipulation of visual content used in applications ranging ...