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} } } -- Function to initiate dialogue with an NPC function NPCDialogue.InitiateDialogue (npcModel, player) local npcName = npcModel.Name -- Example: Get NPC name from model for _, data in ipairs ...
The FISCH User Dialogue System was created around November 10th, 2024. This asset is designed to mimic the Fisch NPC Chat Dialogue system, but instead of NPCs, it uses your character!