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OpenGL with Delphi - Tutorial version 0.5 Document created by : Ricardo Sarmiento aka Delphiman Notes and additions by : Erika Rincon (the new administrator of the Mollyware´s homepage). Introduction: ...
This is a tutorial for using the modern shader pipeline of OpenGL with SDL 2 in Haskell. I couldn't find any tutorials that cover using these two libraries in Haskell, although I did find an old ...
OpenGL with Delphi - an incomplete, highly biased tutorial version 0.1 - only the basics Introduction: First of all, let me advise you; my natural ...
OpenGL is a well-known standard for generating 3-D as well as 2-D graphics that is extremely powerful and has many capabilities. OpenGL is defined and released by the OpenGL Architecture Review Board ...
New OpenGL 4.4, OpenCL 2.0 specs help you get the most from your GPU Small improvements and easier porting of Direct3D applications are on the table.
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