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However, the Arduino compiler tends to convert smaller switch/case structures into if/then assembler. With Arduino C, small if/then state-machines generally come out smaller a switch/case version.
Programming finite-state machines manually can become an overwhelming task and produce results that are convoluted and hard to maintain. Graphical design tools help you to keep track of all the ...
[Tony] has developed a method of using a state machine to validate keypad inputs. His method checks the commands character by character as they are entered in by a 16 button keypad. State machines ...
I was looking for ways to do finite state machines in Arduino code. Forgive me here C and C++ programmers, for I do not dwell within your hallowed halls.
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