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Android users now have a lot to look out for, as the latest release of the Android NDK adds support for native OpenGL ES 2.0 development.
When developing an Android* application, you usually need to test, optimize, and debug on many different platforms. While basically every hardware and chip manufacturer provides a set of custom ...
Among Android L's many, many features is one that will set game developers' hearts aflutter – support for the recently announced OpenGL ES 3.1. This is the cross-platform rendering API used in ...
Qualcomm's Snapdragon 600 and 800 processors are the first chips to receive official certification for OpenGL ES 3.0. But what does this mean for Android gamers?