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According to Unity official documentation: Tangents are mostly used in bump-mapped Shaders. A tangent is a unit-length vector that follows Mesh surface along horizontal (U) texture direction. Tangents ...
Unity-Shader-Graph-Tutorial/README.md Go to file Cannot retrieve contributors at this time 243 lines (127 sloc) 14.5 KB ...
Learn how to use the Shader Graph tool in Unity to create custom shaders visually without code. This article covers the basics of Shader Graph, nodes, master node, properties, and testing.
The Unity 2021 Shaders and Effects Cookbook helps you overcome that with a recipe-based approach to creating shaders using Unity. This fourth edition is updated and enhanced using Unity 2021 features ...
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