Play video files within a render texture. Control playback: play, pause, and seek. Customize video properties: playback speed. Integrate the render texture into your scenes using RawImage (Canvas UI) ...
Render target management is an important part of any render pipeline. In a complicated render pipeline where there are many interdependent render passes that use many different render textures, it is ...
Unity 6.1, set for release in April 2025, introduces Deferred+ rendering, Variable Rate Shading, and enhanced DirectX 12 ray tracing. Unity Technologies is gearing up to release Unity 6.1, the latest ...