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pyGE is a game engine for python built off OpenGl and glfw. I started building this for my use to learn more about 2d/3d graphics and the maths used behind the scenes. There is still a lot of work to ...
The inspiration for this project was this OpenGL FPS game. Some of the code is based on code from the learnopengl tutorial by Joey de Vries, such as shader.h, mesh.h and model.h. The game objects ...
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