In this tutorial we’re going to continue talking about multicam editing in Final Cut Pro X. In the previous tutorial we went over how to natively sync your footage in Final Cut Pro, how to make a ...
When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Post-production synchronization plug-in adds Adobe Premiere Pro CS4/CS5 to list of supported ...
Portland, OR (November 27, 2012) - Red Giant today announced the release of PluralEyes® 3.1 for Mac OS X, a new upgrade to the industry's most trusted audio/video syncing software. With PluralEyes 3.1 ...
At this week’s National Association of Broadcasters expo, Singular Software is demonstrating PluralEyes 3.0 (http://macte.ch/MmdGD). The US$149 sync automation ...
PluralEyes 1.2 Public Beta now available; new release adds features for DSLR video and broadens coverage of media types Vancouver, British Columbia – April 8, 2010 – Singular Software, developer of ...
Portland, OR (June 6, 2013) - Red Giant today announced the release of PluralEyes® 3.2 for Windows, a new update to the industry's most trusted audio/video syncing software. PluralEyes 3.2 for Windows ...
Singular Software has announced the availability of PluralEyes for Apple’s Final Cut Pro X (FCP X). It works alongside FCP X to quickly and accurately sync video and audio clips for dual-system audio ...
Singular Software has announced that PluralEyes – an application devised to accelerate the workflow for multi-camera, multi-take and dual-system audio productions – now includes Grass Valley’s EDIUS ...
Singular Software, developer of automation applications for post-production, is offering a beta version (http://www.singularsoftware.com/downloads.html) of the next ...
Now all we have to do is load PluralEyes 3, and once PluralEyes 3 is up, we have to import that project or XML. Choose File > New Project from Final Cut Pro X (Figure 6, below), and locate the file ...
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