Game development engine Unity has U-turned on some parts of its hugely controversial plan to enforce fees on game creators every time someone downloads their work, following widespread backlash. Unity ...
Developers of games using the Unity Engine will have to pay a fee for each install from January. This decision has angered developers across the industry, forcing Unity to clarify the company’s stance ...
Last week, Unity dropped a bomb on developers with a new runtime fee on its game engine that would be charged each time a title is installed — summed up by one developer as an "abysmally catastrophic ...
Unity, the cross-platform game engine that powers games like Rust, Hollow Knight, and Pokémon Go, has introduced a new, controversial fee for developers, set to take effect next year. Indie developers ...
For those on Unity Pro and Unity Enterprise, the runtime fee will only kick in with the next long-term support (LTS) version of Unity, which is currently scheduled for 2024. "We should have spoken ...
Yesterday (Tuesday, September 12), it was announced that the game engine Unity will soon begin charging developers a monthly fee based on the number of installs their games have, in a move that has ...
Unity announced a new fee structure today, and developers are none too happy. “We are introducing a Unity Runtime Fee that is based upon each time a qualifying game is downloaded by an end user,” the ...
Hollow Knight. Cult of the Lamb. Moving Out. Untitled Goose Game. Frog Detective. Gubbins. If you're one of the 81 per cent of Australians who play video games, it's likely you've heard of — or even ...