It might not be as bright and shiny as some of the other topics that we've seen here, but there's no denying that the work of Julian Shun and his team is going to be applicable to a lot of the ...
At GDC 2024, AMD just expanded on Microsoft’s recently announced Work Graphs API, and a quick demo shows just how powerful the new tech can be for gaming performance. AMD’s iteration moves draw calls ...
Microsoft has released its Agility SDK 1.613.0, which features some critical components that will be shown to developers at the Game Developers Conference (GDC) in San Francisco next week. The most ...
Data-hungry AI applications are fed complex information, and that's where graph databases and knowledge graphs play a crucial role.
Microsoft has released a new Agility Software Development Kit that provides new features. Agility SDK 1.613 includes Shader Model 6.8 and support for Work Graphs API. The latter is an important ...
One of the biggest drawbacks with the way games currently render 3D scenes is that there's still a surprising amount of back and forth communication required between the CPU and GPU. This overhead can ...