The displacement in Blender's material output shader node only displaces geometry at render time. It would be useful to create a procedural displacement with the node system and use that to displace ...
Geometry Nodes is Blender’s node-based procedural geometry system, used extensively for scattering, modeling, and automating complex setups. The initial V-Ray 7 release lacked support for it, forcing ...
Blender add-on “Node-It” simplifies shader workflows with automated organization, color coding, and labeling tools. Designed to save time and frustration. Node-It’s core function is its ability to ...
Blender, an open source integrated 3DCG production tool, released version 4.4 stable on March 18, 2025. It includes revamped animation management with action slots, expanded functionality for geometry ...
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