When exporting rigged characters from blender to be used in your game engine, you must remember that all bone constraints need to be disabled. Otherwise your exported animations will be mangled.
Keyframes are the building blocks of any animation in Blender. To create a keyframe, you need to select the object you want to animate, move to the frame where you want to add the keyframe, modify the ...
Blender, a powerful open source 3D software, can be extended and powered up using the Python programming language. This book teaches you how to automate laborious operations using scripts, and expand ...
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