A C++ implementation of a fast square root algorithm inspired by the famous "fast inverse square root" technique originally used in Quake III Arena. This project implements a high-performance square ...
This file type includes high-resolution graphics and schematics when applicable. Known devices for taking the square root contain an operational amplifier and a multiplier connected in a feedback loop ...
Abstract: Approximate computing is an emerging method-ology that offers hardware benefits when compared with the traditional computing design at the cost of accuracy. It is highly suitable for ...
Known devices for taking the square root contain an operational amplifier and a multiplier connected in a feedback loop. The accuracy of these devices depends on the method of building the multiplier, ...
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