Computer animation may be a lot better than it used to be, but it’s been around for quite a while. This is an example of one of the older bits, dating way back to 1965, and it features some 4D shapes.
Abstract: We present Disco4D, a novel Gaussian Splatting framework for 4D human generation and animation from a single image. Different from existing methods, Disco4D distinctively disentangles ...