Navigate through a randomly generated 3D labyrinth in first-person view to find the exit. Each maze is unique, featuring procedural generation with recursive backtracking algorithms.
algorythm is not heavily dependent on the sfml library as such with little modifications it can be used with any other library unfortunatly due to the randomness of the algorythm size of the maze can ...
[Joe Musashi] was inspired by discussions about 3D engines and decided to create a first-person 3D maze of his own. The really neat part? It could have been done on vintage Atari hardware. Well, ...
Google DeepMind just entered the 90s. Fresh off their success in playing the ancient game of Go, DeepMind’s latest artificial intelligence can navigate a 3D maze reminiscent of the 1993 shooter game ...
Google DeepMind has successfully navigated a 3D maze without cheating—it didn’t have access to the digital world’s internal code. Instead, it walked around walls and into rooms by “sight,” as New ...